
- Rarity
- Holo Rare
- HP
- 120
- Stage
- Stage 2
- Type
- Pokemon
- Energy

- Weakness

- Resistance


- Retreat


- Ability
- Poke-POWERDragon Wind
Once during your turn(before your attack), if Salamence is your Active Pokemon, you may switch 1 of your opponent's Benched Pokemon with 1 of the Defending Pokemon. Your opponent chooses the Defending Pokemon to switch. This power can't be used if Salamence is affected by a Special Condition.
- Attacks
- 20

AgilityFlip a coin. If heads, prevent all effects of an attack, including damage, done to Salamence during your opponent's next turn.
- 60



Dragon Claw
Salamence - 10/97 #10
Dragon · Holo Rare
- Rarity
- Holo Rare
- HP
- 120
- Stage
- Stage 2
- Type
- Pokemon
- Energy

- Weakness

- Resistance


- Retreat


- Ability
- Poke-POWERDragon Wind
Once during your turn(before your attack), if Salamence is your Active Pokemon, you may switch 1 of your opponent's Benched Pokemon with 1 of the Defending Pokemon. Your opponent chooses the Defending Pokemon to switch. This power can't be used if Salamence is affected by a Special Condition.
- Attacks
- 20

AgilityFlip a coin. If heads, prevent all effects of an attack, including damage, done to Salamence during your opponent's next turn.
- 60



Dragon Claw