
- Rarity
- Holo Rare
- HP
- 80
- Stage
- Stage 1
- Type
- Pokemon
- Energy

- Weakness

- Retreat

- Ability
- Poke-POWERFroth
Once during your turn, when you play Azumarill from your hand to evolve 1 of your Active Pokemon, you may use this power. Each Defending Pokemon is now Paralyzed.
- Attacks
- 20+

Water PunchFlip a coin for each Water Energy attached to Azumarill. This attack does 20 damage plus 20 more for each heads.
Azumarill #1
Team Rocket Returns · Holo Rare
- Rarity
- Holo Rare
- HP
- 80
- Stage
- Stage 1
- Type
- Pokemon
- Energy

- Weakness

- Retreat

- Ability
- Poke-POWERFroth
Once during your turn, when you play Azumarill from your hand to evolve 1 of your Active Pokemon, you may use this power. Each Defending Pokemon is now Paralyzed.
- Attacks
- 20+

Water PunchFlip a coin for each Water Energy attached to Azumarill. This attack does 20 damage plus 20 more for each heads.