
- Rarity
- Classic Collection
- HP
- 80
- Stage
- Stage 1
- Type
- Pokemon
- Energy

- Weakness

- Retreat

- Artist
- Keiji Kinebuchi
- Ability
- Note: This card is NOT tournament legal.
Pokémon Power: Buzzap Once during your turn, you may Knock Out this Pokémon and attach it to 1 of your other Pokémon as a Special Energy card. While this card is attached to a Pokémon, it provides every type of Energy but provides only 2 Energy at a time. This Pokémon Power can't be used if this Pokémon is Asleep, Confused or Paralyzed.
- Attacks
- 50


Electric ShockFlip a coin. If tails, this Pokémon does 10 damage to itself.
- Flavor
Ball Pokémon. Length: 3'11", Weight: 147 lbs. It stores electrical energy under very high pressure. It often explodes with little or no provocation. LV. 40 #101
Electrode #011
Trading Card Game Classic · Classic Collection
- Rarity
- Classic Collection
- HP
- 80
- Stage
- Stage 1
- Type
- Pokemon
- Energy

- Weakness

- Retreat

- Artist
- Keiji Kinebuchi
- Ability
- Note: This card is NOT tournament legal.
Pokémon Power: Buzzap Once during your turn, you may Knock Out this Pokémon and attach it to 1 of your other Pokémon as a Special Energy card. While this card is attached to a Pokémon, it provides every type of Energy but provides only 2 Energy at a time. This Pokémon Power can't be used if this Pokémon is Asleep, Confused or Paralyzed.
- Attacks
- 50


Electric ShockFlip a coin. If tails, this Pokémon does 10 damage to itself.
- Flavor
Ball Pokémon. Length: 3'11", Weight: 147 lbs. It stores electrical energy under very high pressure. It often explodes with little or no provocation. LV. 40 #101